Game a Week: Timers
A downloadable game for Windows
This piece of work was one of the submissions for my second year at university, titled 'Computer Games Design (Rapid Prototyping)'. Where I was awarded with 90 marks.
About the Project
This week's theme was 'Timers'. So, for my first week I wanted to create something small and simple since I didn't want to go overly ambitious for my first project. The idea that I came up with was a platformer where you had to make it to the top before the time ran out. Attempting to be creative, I thought I would play on the theme and design the map to be a Sand Clock, so you're escaping through a timer and the time restriction is the sand rising.
Controls
- A / Left Arrow - Move Left
- D / Right Arrow - Move Right
- W / Space / Up Arrow - Jump
- Mouse - Navigate Menus
- Escape - Menus Go Back / Quit to Main Menu
Credits
- Object Pooling by 'Brackeys' on YouTube
- Sand Clock Asset by '3d.rina' on the Unity Asset Store
- Prototype Hero Asset by 'Sven Thole' on the Unity Asset Store
Status | Prototype |
Platforms | Windows |
Author | Stefan Hambridge |
Genre | Platformer |
Made with | Unity |
Tags | 2D, Singleplayer, Unity |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard |
Links | Source code |
Download
Download
University Submission 27 MB
Install instructions
Download the .rar archive, extract the contents and follow the readme.txt instructions.
Development log
- Fixed University SubmissionJan 15, 2022
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